"About 3D Volumetric Displays" (2011)
AVAILABLE TO DOWNLOAD HERE -
3D Displays and Spatial Interaction: Exploring the Science, Art, Evolution and Use of 3D Technologies (Walker & Wood Limited 2011)
"The author needs little introduction; he is a
highly-regarded historian of “the technology of images,” with a deep knowledge
fuelled by his own groundbreaking work in volumetric 3-D displays. I have
learned a great deal in the pages of Dr. Blundell’s writings since I entered
the field of 3-D displays in 1988... I certainly enjoyed page after page of
history and science that was new to me, even after working in the display
industry for 20 years... I
enjoy his writing because he magically expresses treasure-troves of deep
historical and scientific knowledge underlying a variety of topics...you’ll
learn - in a very clear, completely-illustrated manner – about perception,
interaction, and image display". (Gregg Favalora, former CEO Actuality Systems).
"This is the first volume of a monumental work that crosses a number of disciplines as it provides the basis for understanding 3D displays...The overall organization and approach to the material is excellent. After presenting a general overview of the topics to be covered, the author discusses the basic physics and physiology of the visual system. In a very helpful style that is carried throughout the book, he presents the essential information and then provides references for those readers interested in pursuing particular topics further...
The level of presentation, while giving some detailed and technical accounts, does not get lost in jargon. It is written in an intelligent and engaging style.
I also appreciate very much the author’s use of history. He points out and gives credit to early workers who, while they did not have the technology of today, understood and made use of the principles to create image-making devices that are the forerunners of some of today’s more advanced technological systems...This historical approach emphasizes the principle that science and technology are incremental and that to understand and to appreciate current technology we need to know its history. This also allows the book to remain a valuable resource, even as the field naturally moves ahead rapidly.
Anyone interested in gaining a firm understanding of the current practice of 3D display technology would find the book a great beginning. I highly recommend it." (George Shortess, Leonardo).
Enhanced visualization: Making Space for 3-D Images
(John Wiley NY/IEEE, 2007)
"Blundell has produced an authoritative work
that provides a deep understanding, not only of the technologies involved in
three-dimensional (3-D) images, but also a
thorough appreciation of the way that both
the eye and the brain react to different images..." (Alan Bellinger, ITNow).
"Barry G. Blundell has methodically surveyed the
field and its technologies in this book." (Mike Mosher, Leonardo).
read this book because it gives the technical details about the
solutions to the 3-D image problem." (Sid Deutsch, IEEE Engineering in Medicine
"His book takes a
scholarly approach, going back to the writings of Leonardo da Vinci and the
Renaissance artists’ first use of perspective to depict three dimensional
subjects on a flat surface." (Malcolm Baird, NBTVA newsletter).
An Introduction to Computer Graphics and Creative 3D Environments
(Springer-Verlag London, 2008)
"The book is more than
500 pages long, and full of information... An effort is made to open the minds
of readers in various fields, including art, poetry, psychology, cognitive
sciences, and physiology I consider this book to be very interesting and useful...
I recommend it to anybody involved in 3D computer graphics, including students
taking a course on the subject." (Olivier Lecarme, ACM Computing)
Creative 3-D Display and Interaction Interfaces: A Trans-Disciplinary Approach
(John Wiley NY/IEEE, 2006)
"As one might expect in a book of this kind, the language and treatment will make it equally accessible to science, technology and humanities graduates, whether they are researchers in the area of scientific applications or are designers wishing to gain insights into the technology of their area of creative applications." (Patrick Purcell, ITNow)
"The text covers not just
visual interfaces, but auditory and haptic interfaces that function in three
dimensions, and discusses the issues raised by coupling diverse sensory input
and interaction systems... With its mix of candor
and enthusiasm, this book makes a strong case for the future development of 3D
display and interaction systems. Artists and researchers in the field may have
cause for optimism – at the very least "Creative 3-D Display and Interaction
Interfaces" offers them a well-grounded point of departure." (Paul Hertz, Leonardo)
"Blundell and Schwarz
have produced a body of research, jam packed into this book that will surely
become a standard text for all interested in this important and pressing area
of 3-D interaction interface design." (Rob Harle, Leonardo)
Volumetric Three-Dimensional Display Systems
(John Wiley NY/IEEE, 2000)
"This is the first textbook on three-dimensional display units. It presents an unbiased and comprehensive survey on 50 years of research and development. The book is well-organised and the authors have provided a formal structure to the subject of volumetric display system engineering... I would highly recommend this book to anyone interested in the subject. It is a valuable resource for professionals of imaging systems development. The four areas of the book cover the interest of physicists, computer scientists and engineers, as well as potential users of this technology. It is essential for anyone joining this area of research. The level of detail and its organisation make it an excellent source for teaching." (Gary Ng, Eurographics Book Reviews)
All content unless otherwise indicated © Barry G Blundell 2014